AI Insights · Timothy · July 2022
Top 5 Otome Games on iOS in Latin America - Q2 2022
Discover the performance of the top 5 Otome games on the iOS platform in Latin America for Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 Otome games on the iOS platform in Latin America showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at the trends for My Candy Love - Otome game, Love Story® My Romance Fantasy, Is It Love? Drogo - Vampire, Ensemble Stars Music, and Otomania.
My Candy Love - Otome game by Beemoov experienced a relatively steady weekly revenue pattern, peaking at approximately $891 in the last week of March. Weekly downloads saw an upward trend in mid-April, reaching 1.1K in the week of April 11, and remained around this level until the end of June. The game maintained a consistent number of weekly active users, hovering around 3.7K at the start of the quarter and ending at 3.4K.
Love Story® My Romance Fantasy from WEBELINX GAMES DOO showed a notable increase in weekly revenue, peaking at $257 in late April before tapering off to around $203 by the end of June. Weekly downloads saw significant fluctuations, with a high of 649 in the week of June 20. The number of weekly active users increased steadily, reaching 1.5K in early June before slightly dropping to 1.4K by the end of the month.
Is It Love? Drogo - Vampire by 1492 Studio had a varied revenue stream, with a peak of $301 in early May. Downloads were relatively stable, peaking at 541 in the last week of June. The active user base grew steadily from 585 at the start of the quarter to 922 by the end of June.
Ensemble Stars Music, which launched in mid-June, saw impressive initial performance. Weekly downloads peaked at 2.9K in the second week, while revenue remained around $227. The game also saw a solid number of active users, starting at 2.1K and rising to 2.6K by the end of June.
Otomania from Genius Inc. had a fluctuating revenue pattern, with a peak of $525 in late May. Weekly downloads were relatively stable, peaking at 433 in mid-April. The game maintained a consistent number of active users, starting at 400 and ending at 364 by the end of the quarter.
These insights into the performance of the top 5 Otome games on iOS in Latin America for Q2 2022 are based on data from Sensor Tower. For more detailed insights and analysis, visit Sensor Tower.